Tekken Tag Tournament, being a non-canon game, features no storyline. It is more of a compilation of the Tekken series giving fans the opportunity to play as almost every character in the series up to that point.
Much debate has come from fans regarding the game’s boss character Unknown. Most speculate that Tekken Tag Tournament features all the fighters exsisting in a dream world, all coming to together (and subsequently) teaming up to fight a common evil. Some consensus regarding these speculations are evident by Unknown’s CG ending, where she (apparently) escapes from the Wolf demon sprit possessing her body, as well as Ogre’s ending depicting him (it) about to engage in a fight with Unknown. However, only further games may tell if these speculations (and Unknown’s history) are notable to any canon.
Tekken Tag Tournament (PC)
Tekken Tag Tournament (PC)
Recommended Requirement
- DualCore CPU clocked @ 3.60GHZ
- GPU: 9800gt
- Memory : 1GB RAM
Minimum Requirement
- DualCore CPU clocked @ 3.00GHZ
- GPU: 8500gt# CORE CONFIGURATION OPTIONS
# CORE SEARCH PATH OPTIONS
#
rompath roms
samplepath samples
artpath artwork
ctrlrpath ctrlr
inipath .;ini
fontpath .
cheatpath cheat
crosshairpath crosshair
screen shot
# CORE OUTPUT DIRECTORY OPTIONS
#
cfg_directory cfg
nvram_directory nvram
memcard_directory memcard
input_directory inp
state_directory sta
snapshot_directory snap
diff_directory diff
comment_directory comments
#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
playback
record
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview internal
burnin 0
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip 0
frameskip 0
seconds_to_run 0
throttle 1
sleep 1
speed 1.0
refreshspeed 0
#
# CORE ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
#
# CORE ARTWORK OPTIONS
#
artwork_crop 0
use_backdrops 1
use_overlays 1
use_bezels 1
#
# CORE SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
pause_brightness 0.65
#
# CORE VECTOR OPTIONS
#
antialias 1
beam 1.0
flicker 0
#
# CORE SOUND OPTIONS
#
sound 1
samplerate 48000
samples 1
volume 0
#
# CORE INPUT OPTIONS
#
coin_lockout 1
ctrlr
mouse 0
joystick 1
lightgun 0
multikeyboard 0
multimouse 0
steadykey 0
offscreen_reload 0
joystick_map auto
joystick_deadzone 0.3
joystick_saturation 0.85
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device keyboard
positional_device keyboard
mouse_device mouse
#
# CORE DEBUGGING OPTIONS
#
log 0
verbose 0
update_in_pause 0
debug 0
debugscript
#
# CORE MISC OPTIONS
#
bios
cheat 0
skip_gameinfo 1
#
# PSX PLUGIN OPTIONS
#
use_gpu_plugin 1
gpu_plugin_name d3d_renderer.znc
gpu_screen_size 0
gpu_screen_std 0
gpu_screen_ctm 1
gpu_screen_x 1024
gpu_screen_y 768
gpu_fullscreen 1
gpu_showfps 0
gpu_scanline 0
gpu_blending 2
gpu_32bit 1
gpu_dithering 0
gpu_frame_skip 0
gpu_detection 0
gpu_frame_limit 1
gpu_frame_rate 60
gpu_filtering 3
gpu_quality 0
gpu_caching 0
make_gpu_gamewin 0
#
# WINDOWS DEBUGGING OPTIONS
#
oslog 0
watchdog 0
debugger_font "Lucida Console"
debugger_font_size 9
#
# WINDOWS PERFORMANCE OPTIONS
#
priority 0
multithreading 0
#
# WINDOWS VIDEO OPTIONS
#
video gdi
numscreens 1
window 0
maximize 1
keepaspect 1
prescale 1
effect none
waitvsync 0
syncrefresh 0
#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch 1
#
# DIRECT3D-SPECIFIC OPTIONS
#
d3dversion 9
filter 1
#
# PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution auto
view auto
screen0 auto
aspect0 auto
resolution0 auto
view0 auto
screen1 auto
aspect1 auto
resolution1 auto
view1 auto
screen2 auto
aspect2 auto
resolution2 auto
view2 auto
screen3 auto
aspect3 auto
resolution3 auto
view3 auto
#
# FULL SCREEN OPTIONS
#
triplebuffer 0
switchres 0
full_screen_brightness 1.0
full_screen_contrast 1.0
full_screen_gamma 1.0
#
# WINDOWS SOUND OPTIONS
#
audio_latency 2
#
# INPUT DEVICE OPTIONS
#
dual_lightgun 0
#
cfg_directory cfg
nvram_directory nvram
memcard_directory memcard
input_directory inp
state_directory sta
snapshot_directory snap
diff_directory diff
comment_directory comments
#
# CORE STATE/PLAYBACK OPTIONS
#
state
autosave 0
playback
record
mngwrite
aviwrite
wavwrite
snapname %g/%i
snapsize auto
snapview internal
burnin 0
#
# CORE PERFORMANCE OPTIONS
#
autoframeskip 0
frameskip 0
seconds_to_run 0
throttle 1
sleep 1
speed 1.0
refreshspeed 0
#
# CORE ROTATION OPTIONS
#
rotate 1
ror 0
rol 0
autoror 0
autorol 0
flipx 0
flipy 0
#
# CORE ARTWORK OPTIONS
#
artwork_crop 0
use_backdrops 1
use_overlays 1
use_bezels 1
#
# CORE SCREEN OPTIONS
#
brightness 1.0
contrast 1.0
gamma 1.0
pause_brightness 0.65
#
# CORE VECTOR OPTIONS
#
antialias 1
beam 1.0
flicker 0
#
# CORE SOUND OPTIONS
#
sound 1
samplerate 48000
samples 1
volume 0
#
# CORE INPUT OPTIONS
#
coin_lockout 1
ctrlr
mouse 0
joystick 1
lightgun 0
multikeyboard 0
multimouse 0
steadykey 0
offscreen_reload 0
joystick_map auto
joystick_deadzone 0.3
joystick_saturation 0.85
#
# CORE INPUT AUTOMATIC ENABLE OPTIONS
#
paddle_device keyboard
adstick_device keyboard
pedal_device keyboard
dial_device keyboard
trackball_device keyboard
lightgun_device keyboard
positional_device keyboard
mouse_device mouse
#
# CORE DEBUGGING OPTIONS
#
log 0
verbose 0
update_in_pause 0
debug 0
debugscript
#
# CORE MISC OPTIONS
#
bios
cheat 0
skip_gameinfo 1
#
# PSX PLUGIN OPTIONS
#
use_gpu_plugin 1
gpu_plugin_name d3d_renderer.znc
gpu_screen_size 0
gpu_screen_std 0
gpu_screen_ctm 1
gpu_screen_x 1024
gpu_screen_y 768
gpu_fullscreen 1
gpu_showfps 0
gpu_scanline 0
gpu_blending 2
gpu_32bit 1
gpu_dithering 0
gpu_frame_skip 0
gpu_detection 0
gpu_frame_limit 1
gpu_frame_rate 60
gpu_filtering 3
gpu_quality 0
gpu_caching 0
make_gpu_gamewin 0
#
# WINDOWS DEBUGGING OPTIONS
#
oslog 0
watchdog 0
debugger_font "Lucida Console"
debugger_font_size 9
#
# WINDOWS PERFORMANCE OPTIONS
#
priority 0
multithreading 0
#
# WINDOWS VIDEO OPTIONS
#
video gdi
numscreens 1
window 0
maximize 1
keepaspect 1
prescale 1
effect none
waitvsync 0
syncrefresh 0
#
# DIRECTDRAW-SPECIFIC OPTIONS
#
hwstretch 1
#
# DIRECT3D-SPECIFIC OPTIONS
#
d3dversion 9
filter 1
#
# PER-WINDOW VIDEO OPTIONS
#
screen auto
aspect auto
resolution auto
view auto
screen0 auto
aspect0 auto
resolution0 auto
view0 auto
screen1 auto
aspect1 auto
resolution1 auto
view1 auto
screen2 auto
aspect2 auto
resolution2 auto
view2 auto
screen3 auto
aspect3 auto
resolution3 auto
view3 auto
#
# FULL SCREEN OPTIONS
#
triplebuffer 0
switchres 0
full_screen_brightness 1.0
full_screen_contrast 1.0
full_screen_gamma 1.0
#
# WINDOWS SOUND OPTIONS
#
audio_latency 2
#
# INPUT DEVICE OPTIONS
#
dual_lightgun 0
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